What is iOS Development?

Key Takeaways

  • Swift is the language used to make apps for iPhone, iPad, and Mac OSX (desktop) apps.
  • Why Swift? Well, You don’t really have a choice. Apple decided that part for you. The rule is: if you want to make an iPhone app, and get it into the Apple Store, then you’re going to have to develop it using Apple’s Swift programming language.
  • Before you start learning Swift, ask yourself: do you really need your project to be an iPhone app? If not, a prototyping tool might be the quickest way for you to develop a Minimum Viable Product. My first choice for iPhone prototyping would be Keynotopia, but also there are some great questions to check out over at Quora.

What is iOS? How to Learn Get Started Today

  1. Read Swift vs. Objective-C (5 minutes)
  2. Download Xcode from Apple’s App Store. Note: you’ll need an Apple computer to develop iOS apps. Windows won’t work (20 minutes).
  3. Browse the additional resources below, and choose the one that’s best for your next step!

Additional Resources to Keep You Learning

  1. “The Swift Programming Language” (iBook): published by Apple
  2. “Start Developing iOS Apps Today” (website): some programming experience will be helpful to understand these two resources.
  3. One Month YouTube tutorials for iOS

What is Web Development?

Key Takeaways

The four most important roles for building a website are:

  1. User Experience (UX)
  2. Information Architecture (IA)
  3. Visual Design
  4. Development

To clarify this… they’re not “people,” they are roles.

If you’re at a small startup, you may have to be all four of these roles. At a larger company, each of these roles might be covered by a group of people.


Are you missing one of these four roles on your project? If so, leave a comment down below with a description of your team and what you’re working on. Ask any questions you might have, and I’ll try to get back to you ASAP!

Keep Learning!

Agile vs. Waterfall

Key Takeaways

When we look at the web development process, there are two ways to approach it: Waterfall and Agile.

Waterfall: Each team member finishes their piece of the project, then passes it on to the next person in the assembly line.

Agile: Everyone on the team works together to solve the problem simultaneously.

Let’s imagine building a website:

In a Waterfall situation, you’ll see that John makes the wireframe, WHILE Sarah makes the design, THEN Mike writes all the code.

On an Agile team, John would make a very rough wireframe, WHILE Sarah makes the design — WHILE Mike begins writing the first lines of code.

Neither method is necessarily GOOD or BAD. You might find that certain clients or projects demand Agile, while others are better suited to Waterfall. At the end of the day, they are just two different methods for launching a product.

Additional Resources to Keep You Learning

Read Lean UX (2013) by Jeff Gothelf and Josh Seiden.